Wednesday 1 December 2010

Avatar Case Study.

Director - James Cameron
Budget - $237million
$2.6 billion - worldwide box office average.
Won Oscars and Golden Globes.
Shown in 3D.
Shot on a 'virtual camera' - allowed James Cameron to move through a 3D terrain (produced in 2003).
3D = stereoscopic films.
3D films earn more money than 2D films.
Largely protected from piracy because it is harder to copy 3D films than it is to replicate 2D.
New 3D, 'illusion of depth' - 2 cameras shoot images side-by-side to give a 3D effect.
Most successful 3D films are also animated.
70% of Avatar is CGI including the main female character.
The cast wore motion capture suits for most of the filming.
Cast acted out their scenes on a 'performance capture' stage, six time bigger than anything used before.
A skull cap was also used to capture the actors facial expressions.
Allows film-makers to add the special effects later, but also letting them position the camera wherever they want.
Setup was the creation of a virtual monitor that allowed the director to see the motion capture results in real time.
Innovative filming rig consisting of a number of stereoscopic cameras that each use a pair of lenses built in to mimic the human eye.
Friday 21st August 2009 - official designated 'Avatar Day'. A 15 minutes trailer was released worldwide throughout cinemas.
London, 21st April 2010 - 20th Century Fox launched the industry's first rich interactive trailer for the DVD eg. zoom in and out any frame, pause and select hot spots which led to extended clips of scenes. Meant people wouldn't be bothered about watching the film at home, rather than at the cinema, because they had all the extra features.
Thinkjam: built interactive units and Eyeblaster.
The adverts debuted simultaneously across the web in 15 markets around the world - makes everyone feel equal because they saw it all at the same time, reduces piracy.
Needs a digitally equipped cinema (possibly silver-coated screen to make it brighter) and a pair of special polarised glasses for everyone to see the film.
Tickets cost more than normal 2D films, as there is an extra cost to the exhibitor.
Cinemas can't show these types of films if they don't have a digital projector.
320 out of 3,600 cinemas are digitally equipped in Britain.
It costs £80,000 to get cinemas into the position to show 3D films.

Additional Notes.
Film4  - 'tiny commissioning department... remit is to make adventurous contemporary films outside the studio system' - Tessa Ross. In the UK, the UK Film Council, Film4 and BBC Films remain the three main film financiers. Slumdog Millionaire was unusual because of its success.

Working Title Notes
Crowd-pleasing, generally produce romcoms. The real secret is their mastery of international distribution.

Distribution Notes
US distribution companies pay more than £5million on making British film prints.
Smaller British distributors try to 'get a film away' with £25,000.
Last year, 73 different film distributors released films in the UK.
Distribution companies have to work differently to Hollywood distributors to stand out.
Distribution companies will plan ahead before they even get the film eg. the DVD.
In the past decade, the public film sector has grown substantially.
The new technologies is having a huge impact on smaller companies and films. Allows more prints to be made.
The UK Film Council were helping British film makers to reduce Hollywood's influence by funding non-mainstream films and they also provided digital facilities to smaller companies.
Studio Canal is the most significant new force in the UK film making.
Optimum Releasing is also a French distribution company (like Studio Canal) that had distributed Film4 and Working Title films.
Where Hollywood leaves in film distribution, companies like Studio Canal have taken their place.

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